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PROSPECTIVE

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In this project, I chose to use AI not as a shortcut for creation, but as an intelligent extension of my own thinking process. Every prompt, every idea, every test, every mistake, and every technical challenge was carefully documented and fed into an evolving AI archive. Over time, this created a dynamic companion capable of understanding the entire ecosystem of my thesis from its foundations to its most complex problems. Instead of being a passive tool, the AI became an active knowledge engine: it remembers every step I took, every version I tried, every solution I discovered, and every obstacle I had to overcome.

 

By the end of the project, this system will function almost like a personalized technical assistant, able to answer specific questions about my workflow, explain how certain effects were achieved, and propose solutions based on the complete history of my creative pipeline. But its purpose goes beyond myself: it becomes a resource for other artists, students, and developers who want to follow a similar path. Anyone exploring procedural environments, character pipelines, rendering workflows, or cinematic storytelling will be able to learn from the collective intelligence embedded in this AI-driven record. In this way, the project does not end with the film; it transforms into a long-lasting, searchable, evolving guide for future creators.

 

 

 

 

 

 

PROSPECTIVE  Project Overview

 

 

 

A Cinematic Mixed-Media 3D World-Building Experiment

 

 

Prospective is a 3D cinematic short film designed as a hybrid between digital storytelling, speculative world-building, and experimental visual media. Instead of functioning as a conventional narrative or a playable game, it operates as a trailer for a fictional interactive universe, exploring how digital tools can translate emotion, memory, and psychological states into spatial and visual experiences. The project blends traditional animation pipelines with emerging creative technologies, emphasizing process, experimentation, and technical innovation.

 

1. Core Concept

Prospective investigates how digital environments and virtual characters can express internal emotions. Set in a quiet post-apocalyptic landscape, the film follows a lone protagonist who walks through vast ruins, abandoned machines, and surreal natural formations. The world becomes a metaphor for uncertainty, rebuilding, and self-discovery: a place where emptiness and beauty coexist, and where every space reflects the character’s inner state.

 

The title refers to the idea of looking forward, imagining possible futures, and transforming fear of the unknown into movement. The project is ultimately about orientation, identity, and navigating transitions.

 

 

 

 

2. Narrative Structure

The film is built like a cinematic moodpiece rather than a full story:

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  1. A deserted landscape introduces the atmosphere: sand, metallic debris, volumetric fog.

  2. The protagonist enters the world: small, fragile, yet determined.

  3. Slow exploration shots reveal mysterious architectural and mechanical remnants.

  4. Environmental anomalies appear: light pulses, floating fragments, subtle distortions.

  5. A climax of fast cuts and atmospherics hints at danger or transformation.

  6. Final wide shot: the protagonist stands on a cliff, facing an endless landscape.

 

The film doesn’t answer questions; it provokes them.

It suggests a larger universe, encouraging viewers to imagine what exists beyond the frame.

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3. Visual Direction

The aesthetic combines:

 

  • large-scale natural environments

  • abandoned sci-fi structures

  • soft particles and floating debris

  • solitary figure vs. monumental emptiness

  • warm sand tones contrasted with cyan emissions

 

 

Influences include atmospheric sci-fi, contemplative open-world games, and experimental digital films. The mood is introspective, slow, emotional, closer to visual poetry than action.

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4. Technologies & Techniques

Prospective uses a full professional digital-production pipeline:

 

Blender

  • character rigging

  • camera choreography

  • procedural landscapes

  • volumetric lighting

  • your custom emission controller

  • cinematic AGX color pipeline

  • final rendering & compositing

 

ZBrush

  • sculpting high-resolution character forms

  • armor, masks, and anatomical details

 

Procreate

  • early concept art

  • color studies

  • environment sketches

 

Houdini (optional)

  • atmospheric particles

  • dust and energy simulations

 

 

AI (ethically integrated)

Used only for:

  • surface textures

  • non-copyright concept variations

  • lighting tests

 

AI is treated as a tool for ideation and material generation, not for copying characters, footage, or protected works. Everything is transformed and rebuilt in 3D.

 

5. Meaning & Purpose

Prospective is ultimately a project about internal transformation.

It reflects:

 

  • the experience of navigating big life changes

  • the feeling of being alone in a massive world

  • the tension between fear and ambition

  • the beauty found in unresolved spaces

 

 

The protagonist’s journey mirrors the artist’s own: arriving in a new country, facing uncertainty, rebuilding identity through creativity, and learning to persist even when the path is unclear. The landscape becomes a psychological map: a digital extension of memory and emotion.

 

 

 

 

6. Production Workflow

  • concept art + ideation

  • storyboards and shot list

  • full character pipeline (sculpt → retopo → texture → rig)

  • procedural environments

  • lighting and volumetrics

  • simulation effects

  • cinematic rendering (Cycles)

  • color grading + editing

  • sound layers (wind, resonance, ambient synth textures)

 

Every step is documented in a process diary, emphasizing exploration, iteration, and technical learning.

 

7. Why This Project Matters

Prospective sits at the intersection of:

  • digital cinema

  • interactive world-building

  • speculative futures

  • immersive narrative design

  • procedural and generative techniques

 

 

It breaks away from a traditional film or game format and becomes something in-between:

a prototype of a future universe, an emotional experiment, and a technical demonstration.

 

The project shows how personal stories can take new shapes when told through digital worlds, how emotion, technology, and narrative can merge into an immersive cinematic experience created entirely from scratch.

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VERY IMPORTANT!!

Render hallway Base.jpeg

Rokoko Motion Capture Suit for animating characters

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Down here there are some greyboxing and rigging tests for the part 1 of my full animation.

Tests Prospective

Tests Prospective

Test 1

Test 2 walking loop

This project is an ongoing work in progress, actively expanding as the world and story evolve


All information in the document downloadable:
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