
Vr and Ar sculpting and painting test
Overview
An introductory project focused on experimenting with immersive creation tools, combining AR painting in Adobe Aero with basic VR sculpting and spatial design.
Process
I created small interactive artworks in Adobe Aero, then imported and arranged them inside a VR environment. The goal was to test how shapes, colors, and interactions behave when viewed at a 1:1 physical scale.
Experience
This was my first real hands-on practice with both VR and AR. Working in immersive space changed the way I approached gesture, form, and distance, revealing how different digital creation becomes when the body is directly involved.
Key Insight
Even though the results were simple and rough, the project helped me understand how digital objects behave in three-dimensional, full-scale environments. It sparked my interest in exploring immersive tools more deeply in future work.
_PNG.png)